We are developing a next-generation flight simulator, and we'll be sharing our progress regularly via this website. We're looking forward to sharing our progress with the community, and we'll be paying close attention to your feedback. We aren't just building the right simulator for us, we want to build the best simulator for you!
Our new flight simulator is designed to take advantage of modern multi-core processors and GPUs to provide great frame-rates, accurate flight dynamics, and a flexible, open platform for add-on developers. To keep up-to-date, sign up for our mailing list.
See our progress in pictures, and some mistakes along the way too.
Sierra LSA thanks to Ant's Airplanes
737-200 thanks to MILVIZ
407 thanks to MILVIZ
T-34 Turbo Mentor thanks to Virtavia
FlyInside Flight Simulator is a novel flight simulator built from the ground up, and engineered to take advantage of today's modern technology. FlyInside's unique flight simulator engine was designed with Vulcan support to make the most of your processor and graphics card.
Rather than being limited by single-core performance, FlyInside can comfortably spread out its work-load on 4-8 cores.
This means higher frame-rates (smoother on the desktop, and more comfortable in VR), better graphics, and longer draw-distances, without requiring a top-of-the-line PC. At the same time, you can really turn settings up on high-end hardware without being bottlenecked by one processor core.
The simulator itself is 64-bit, allowing you to make the most of your RAM. It does include a 32-bit compatibility layer, allowing gauge developers to stick with the technology they are comfortable with.
No! While FlyInside Flight Simulator will have world-class virtual reality support included, it looks beautiful on a monitor too.
We'll be running a closed beta starting in late August, and adding more testers throughout September and October. An early-access release is planned for November. We'll be filling in all major features throughout the following six months, and then continuing to provide patches and improvements. If you are interested in beta testing, please fill out the survey.
The early access release will include 10-15 aircraft, user customizable weather, an engaging flight model, complex aircraft systems, and scenery for the entire USA. The early access release will also support a large number of third-party aircraft. We then plan to create free updates which include scenery for Europe, ATC functionality, and a user-friendly flight-planner.
The simulator will include a variety of high-quality aircraft, including general aviation planes, WWII era aircraft, military aircraft, and jets. The simulator will also ship with an advanced helicopter flight model, refined based upon constant feedback from helicopter pilots.
When the simulator launches in early access, it will cost only $25-30. The price will then increase with each major update, reflecting the new functionality included. Anyone who bought the simulator in the past will receive these updates for free.
Yes, existing FlyInside customers will receive a discount of roughly 20%, available for one month after launch. In addition, all Kickstarter backers will receive a 50% discount.
Yes! We want to know what features you want, and what ideas you have. We'll be listening to your feedback both leading up to the early access release, and as we work to add more features to the initial release. If you'd like to provide feedback now, please fill out our survey.
Yes, FlyInside Flight Simulator will provide options for users to convert and import existing aircraft.
FlyInside Flight Simulator represents a completely open platform. There's a good chance that you'll be able to import aircraft you've created in the past with little trouble. FlyInside Flight Simulator also has custom APIs which give you direct access to engine internals, and a powerful yet easy scripting facility, allowing you to create plugins more easily than ever before. If you're interested in developing add-ons for it, please contact email@example.com with the subject "FS Addon Developer."
You will be able to purchase FlyInside Flight Simulator through our website, and we also plan to sell it via Steam and the Oculus Store. If you're interested in distributing it via your website, please contact firstname.lastname@example.org.
We're always open to ideas and proposals. Please send an e-mail to email@example.com.
For now we've been calling this new simulator FlyInside Flight Simulator. Despite our lack of creativity, we think that a better name must exist! If you have an idea for a simulator name, propose it in the survey. If you win you will receive:
Note that if multiple people suggest the winning name, only the first counts as the winner.
Even more importantly, we want to know what you're looking for in a flight simulator. We'll be reading your responses to shape and prioritize simulator features.
Finally, we'll be collecting beta testers based upon survey results. If you're interested in beta testing the simulator, please fill out the survey, and check "Yes" under the Beta Tester question.Take Survey